Everything in Alhora World
A world worth getting lost in.
The people, places and rules of your story, kept in the same app as the manuscript — and tied to it. Build it, map it, keep it consistent, then hand it to an editor, an illustrator or your readers.
- 27 starters
- Maps with interiors
- Canon & who knows what
- A wiki for readers
01 · Build it
Every person, place and rule.
Entries for the people, places, organisations and histories of your story, with the relationships between them — written by you, linked to the book.
27 starters
Begin with the right questions.
Start an entry from a starter that knows what a city, a coven or a relic needs — then make it your own. A legend keeps what people believe apart from what is established fact; a monster has needs, limits and a place in its environment.
- Artifact
- Belief
- Biome
- Celebration
- City
- Coven
- Cult
- Curse
- Family
- Fauna
- Flora
- Forest
- Guild
- Habitat
- Haunting
- History
- Incident
- Legend
- Material
- Monster
- Occult
- Order
- Relic
- Ritual
- Tome
- Village
- Weapon
Systems
Write the rules down.
A system is a set of rules: what magic costs, what a technology cannot do. Give each limit a number it can be measured against, and what that number counts — so the rules hold from the first chapter to the last.
- Nothing in Systems reads your prose. These are definitions you write — for yourself, and for anyone you hand the world to.
- Nothing else in the app mentions systems until you make one.
Nothing here reads your prose.
02 · Map it
From the realm to the room.
Shape a realm, walk into a town, open a door and go upstairs. Every place on every map is editable, linked to your World, and can grow with the story.
Map Studio
Realms, settlements, interiors, dungeons, caverns and glades. Explore a new seed in a separate map, or change the whole map's style — symbols, colours, typography and finish — while your places and names stay yours.
Buildings & floors
Place a building and create the dwelling inside: entrance, routes between rooms and furnishings follow its purpose. Up to five floors joined by stairs that lead both ways; a castle can hold a fortress plan or vaults beneath.
Draw your own
Draw a coastline in one gesture, paint ridges, forests and hills, run a river from source to mouth, place towers and settlements, and set labels in readable styles. Or import a map you already have.
Atlas
Drop pins, draw regions and routes on any map, and link each one to its World entry — without renaming it in your manuscript.
Maps in the book
Set a map in the book as a plate, across a spread if you like — drag the fold to choose what falls in the gutter. Alhora warns when a map would print below 300 dpi, and its alt text is read aloud in the ebook.
Maps that change with the story
Record that a bridge closes, a settlement disappears or a place is renamed — and see the map as it stands at any point in the story, or as one character knows it.
The map art library is still being reviewed in the app: new terrain and landmarks use original vector drawings.
03 · Keep it straight
Canon, and who knows what.
The world is only useful if it stays true to the book. These are the tools that check it — every finding points back to the real place in the manuscript.
Story lens
What's true, what's believed, what the reader's been told.
Record a canon fact, then what each character knows or believes about it, and what the reader has been told — each with a source passage and a position in the story. Look at the world from any point of view, at any chapter.
Journeys & calendars
Draw a road across a calibrated map and say which events a traveller leaves and arrives at — the pace is checked against your calendar.
Branches
Try a what-if without touching canon. Compare the starting point, the branch and canon as it stands now, then accept what you want.
World Audit
Local checks for continuity gaps, undefined recurring names and broken links, each pointing back to the real place in the book.
Across a series
One World shared by every book in a series. Record the book a character first appears in and the books they're absent from — rename once, everywhere.
04 · Boards
Think out loud.
Canvas is a visual board for notes, pictures, colour swatches and linked World entries: draw freely, group cards and connect ideas. Give parts of your World their own rooms, joined by portals — a card can open another room.
- Moodboard studio: try compositions, typography, a palette and texture, and give a board its own atmosphere.
- World atmosphere: follow Alhora's appearance or give this World its own — your book's typography stays unchanged.
05 · Hand it on
For your team, and your readers.
A World isn't only for you. Hand a bible to the people who help make the book, or publish the world for the people who read it.
The series bible
A document for an editor, a co-writer or an illustrator. Every line comes from something you already made — your entries, your own answers, your systems. Nothing in it is written for you.
Companion volume
Turn the bible into an editable book of its own, with its pictures. Rebuilds show their changes before you apply them and keep your edits.
Your World as a wiki
Publish a reviewed selection as a hosted wiki — public, unlisted or for signed-in readers — up to 1,000 entries. Or save it as one HTML file for offline reading.
Shared Worlds
Invite an Alhora account as an editor or a reader, with an expiry if you like. Editors change the shared draft; only you publish. Working together
What stays private
- Local World files and private author notes stay on their author's device; branches and private review decisions never publish.
- Unlisted isn't private, and once a reader has saved a copy it can't be recalled — the app says so before you publish.
- When a Guild brief includes World facts, it's compiled on your machine from the World. Nothing is sent to a model.
More rooms in Alhora
All of it, free to try.
Format and preview your whole book free, with no card. Pay when you publish — monthly, yearly or once.